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Volatile Chimera
Volatile Chimera 2Red (3)
Creature — Elemental Chimera (3/2)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.

1Red: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card, except it has this ability.

Conspiracy: Take the Crown (Rare)
Wakeroot Elemental
Wakeroot Elemental 4GreenGreen (6)
Creature — Elemental (5/5)

GreenGreenGreenGreenGreen: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.)

Core Set 2020 (Rare)
War Elemental
War Elemental RedRedRed (3)
Creature — Elemental (1/1)

When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.

Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental.

Mirrodin (Rare)
Waterspout Elemental
Waterspout Elemental 3BlueBlue (5)
Creature — Elemental (3/4)

Kicker Blue (You may pay an additional Blue as you cast this spell.)

Flying

When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.

Planeshift (Rare)
Wayfaring Temple
Wayfaring Temple 1GreenWhite (3)
Creature — Elemental (*/*)

Wayfaring Temple's power and toughness are each equal to the number of creatures you control.

Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Other Versions
Return to Ravnica (Rare)
Modern Masters 2017 Edition (Uncommon)
Windreaver
Windreaver 3WhiteBlue (5)
Creature — Elemental (1/3)

Flying

White: Windreaver gains vigilance until end of turn.

White: Windreaver gets +0/+1 until end of turn.

Blue: Switch Windreaver's power and toughness until end of turn.

Blue: Return Windreaver to its owner's hand.

Guild Kit: Azorius (Rare)
Other Versions
Dissension (Rare)
Duel Decks: Venser vs. Koth (Rare)
Wolfbriar Elemental
Wolfbriar Elemental 2GreenGreen (4)
Creature — Elemental (4/4)

Multikicker Green (You may pay an additional Green any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.

Commander Anthology (Rare)
Other Versions
Worldwake (Rare)
Magic: The Gathering—Conspiracy (Rare)
Commander 2014 (Rare)
Modern Masters 2015 Edition (Rare)
Wood Elemental
Wood Elemental 3Green (4)
Creature — Elemental (*/*)

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.

Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Woodland Wanderer
Woodland Wanderer 3Green (4)
Creature — Elemental (2/2)

Vigilance, trample

Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Rare)
Woodwraith Corrupter
Woodwraith Corrupter 3BlackBlackGreen (6)
Creature — Elemental Horror (3/6)

1BlackGreen, Tap: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.

Ravnica: City of Guilds (Rare)
Xorn
Xorn 2Red (3)
Creature — Elemental (3/2)

If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.

Adventures in the Forgotten Realms (Rare)
Yargle and Multani
Yargle and Multani 3BlackBlackGreen (6)
Legendary Creature — Frog Spirit Elemental (18/6)

March of the Machine (Rare)
Yasharn, Implacable Earth
Yasharn, Implacable Earth 2GreenWhite (4)
Legendary Creature — Elemental Boar (4/4)

When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.

Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.

Zendikar Rising (Rare)
Zirda, the Dawnwaker
Zirda, the Dawnwaker 1Red or WhiteRed or White (3)
Legendary Creature — Elemental Fox (3/3)

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 as a sorcery.)

Abilities you activate that aren't mana abilities cost 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

1, Tap: Target creature can't block this turn.

March of the Machine Multiverse Legends (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Air Elemental
Air Elemental 3BlueBlue (5)
Creature — Elemental (4/4)

Flying

Arena Base Set (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Uncommon)
Battle Royale Box Set (Uncommon)
Beatdown Box Set (Uncommon)
Portal Second Age (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Magic 2010 (Uncommon)
Masters Edition IV (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Welcome Deck 2017 (Uncommon)
Ixalan (Uncommon)
Core Set 2019 (Uncommon)
Game Night (Uncommon)
Core Set 2020 (Uncommon)
Air Servant
Air Servant 4Blue (5)
Creature — Elemental (4/3)

Flying

2Blue: Tap target creature with flying.

Welcome Deck 2016 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Magic 2014 Core Set (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Arboretum Elemental
Arboretum Elemental 7GreenGreen (9)
Creature — Elemental (7/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Guilds of Ravnica (Uncommon)
Ashen Reaper
Ashen Reaper (0)
Creature — Zombie Elemental (2/1)

Menace

At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.

March of the Machine (Uncommon)
Ashenmoor Gouger
Ashenmoor Gouger Black or RedBlack or RedBlack or Red (3)
Creature — Elemental Warrior (4/4)

Ashenmoor Gouger can't block.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Awakened Skyclave
Awakened Skyclave (0)
Creature — Elemental (4/4)

Vigilance, haste

As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types.

Tap: Add one mana of any color.

March of the Machine (Uncommon)
Barishi
Barishi 2GreenGreen (4)
Creature — Elemental (4/3)

When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.

Weatherlight (Uncommon)
Belligerent Hatchling
Belligerent Hatchling 3Red or White (4)
Creature — Elemental (6/6)

First strike

Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.

Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.

Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

Eventide (Uncommon)
Benthicore
Benthicore 6Blue (7)
Creature — Elemental (5/5)

When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.

Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)

Lorwyn (Uncommon)
Blazing Hellhound
Blazing Hellhound 2BlackRed (4)
Creature — Elemental Dog (4/3)

1, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target.

Double Masters 2022 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Bolt Hound
Bolt Hound 2Red (3)
Creature — Elemental Dog (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Botanical Brawler
Botanical Brawler GreenWhite (2)
Creature — Elemental Warrior (0/0)

Trample

Botanical Brawler enters the battlefield with two +1/+1 counters on it.

Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler.

March of the Machine (Uncommon)
Bramblesnap
Bramblesnap 1Green (2)
Creature — Elemental (1/1)

Trample

Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.

Rise of the Eldrazi (Uncommon)
Briarhorn
Briarhorn 3Green (4)
Creature — Elemental (3/3)

Flash

When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.

Evoke 1Green (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Lorwyn (Uncommon)
Planechase (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Brine Elemental
Brine Elemental 4BlueBlue (6)
Creature — Elemental (5/4)

Morph 5BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Brine Elemental is turned face up, each opponent skips their next untap step.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Commander 2014 (Uncommon)
Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Masters 25 (Uncommon)
Brushfire Elemental
Brushfire Elemental RedGreen (2)
Creature — Elemental (1/1)

Haste

Brushfire Elemental can't be blocked by creatures with power 2 or less.

Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Ceaseless Searblades
Ceaseless Searblades 3Red (4)
Creature — Elemental Warrior (2/4)

Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.

Lorwyn (Uncommon)
Chakram Retriever
Chakram Retriever 4Blue (5)
Creature — Elemental Dog (2/4)

Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.)

Whenever you cast a spell during your turn, untap target creature.

Battlebond (Uncommon)
Chandra's Pyreling
Chandra's Pyreling 1Red (2)
Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Chandra's Spitfire
Chandra's Spitfire 2Red (3)
Creature — Elemental (1/3)

Flying

Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Core Set 2020 (Uncommon)
Char-Rumbler
Char-Rumbler 2RedRed (4)
Creature — Elemental (-1/3)

Double strike

Red: Char-Rumbler gets +1/+0 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Cinder Elemental
Cinder Elemental 3Red (4)
Creature — Elemental (2/2)

Variable ColorlessRed, Tap, Sacrifice Cinder Elemental: It deals X damage to any target.

Jumpstart (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Planechase (Uncommon)
Gatecrash (Uncommon)
Coalborn Entity
Coalborn Entity 4Red (5)
Creature — Elemental (4/4)

2Red: Coalborn Entity deals 1 damage to target creature token, player, or planeswalker.

Jumpstart 2022 (Uncommon)
Corrosive Mentor
Corrosive Mentor 2Black (3)
Creature — Elemental Rogue (1/3)

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Uncommon)
Crazed Firecat
Crazed Firecat 5RedRed (7)
Creature — Elemental Cat (4/4)

When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.

Torment (Uncommon)
Creeping Trailblazer
Creeping Trailblazer RedGreen (2)
Creature — Elemental (2/2)

Other Elementals you control get +1/+0.

2RedGreen: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.

Core Set 2020 (Uncommon)
Crowd of Cinders
Crowd of Cinders 3Black (4)
Creature — Elemental (*/*)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

Shadowmoor (Uncommon)
Cyclone Sire
Cyclone Sire 4Blue (5)
Creature — Elemental (3/4)

Flying

When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Oath of the Gatewatch (Uncommon)
Deepfire Elemental
Deepfire Elemental 4BlackRed (6)
Creature — Elemental (4/4)

Variable ColorlessVariable Colorless1: Destroy target artifact or creature with mana value X.

Commander 2013 Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Earth Servant
Earth Servant 5Red (6)
Creature — Elemental (4/4)

Earth Servant gets +0/+1 for each Mountain you control.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Embodiment of Flame
Embodiment of Flame (0)
Creature — Elemental Wizard (3/3)

Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame.

1, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.

Innistrad: Midnight Hunt (Uncommon)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Embodiment of Insight
Embodiment of Insight 4Green (5)
Creature — Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Zendikar Rising Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Ethereal Whiskergill
Ethereal Whiskergill 3Blue (4)
Creature — Elemental (4/3)

Flying

Ethereal Whiskergill can't attack unless defending player controls an Island.

Lorwyn (Uncommon)
Fire Servant
Fire Servant 3RedRed (5)
Creature — Elemental (4/3)

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Flame Elemental
Flame Elemental 2RedRed (4)
Creature — Elemental (3/2)

Red, Tap, Sacrifice Flame Elemental: It deals damage equal to its power to target creature.

Mirage (Uncommon)
Flame Spirit
Flame Spirit 4Red (5)
Creature — Elemental Spirit (2/3)

Red: Flame Spirit gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Common)
Ice Age (Uncommon)
Starter 2000 (Common)
Flamekin Bladewhirl
Flamekin Bladewhirl Red (1)
Creature — Elemental Warrior (2/1)

As an additional cost to cast this spell, reveal an Elemental card from your hand or pay 3.

Lorwyn (Uncommon)
Flamekin Harbinger
Flamekin Harbinger Red (1)
Creature — Elemental Shaman (1/1)

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.

Planechase (Uncommon)
Other Versions
Lorwyn (Uncommon)
Flamekin Spitfire
Flamekin Spitfire 1Red (2)
Creature — Elemental Shaman (1/1)

3Red: Flamekin Spitfire deals 1 damage to any target.

Lorwyn (Uncommon)
Flame-Kin War Scout
Flame-Kin War Scout 3Red (4)
Creature — Elemental Scout (2/4)

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

Dissension (Uncommon)
Flame-Kin Zealot
Flame-Kin Zealot 1RedRedWhite (4)
Creature — Elemental Berserker (2/2)

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

Eternal Masters (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Flaring Flame-Kin
Flaring Flame-Kin 2Red (3)
Creature — Elemental Warrior (2/2)

As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "Red: Flaring Flame-Kin gets +1/+0 until end of turn."

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Dissension (Uncommon)
Flickerwisp
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Eventide (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Time Spiral Remastered (Bonus)
Floral Spuzzem
Floral Spuzzem 3Green (4)
Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Legends (Uncommon)
Flourishing Bloom-Kin
Flourishing Bloom-Kin 1Green (2)
Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.

Disguise 4Green

When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

Murders at Karlov Manor (Uncommon)
Fog Elemental
Fog Elemental 2Blue (3)
Creature — Elemental (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Fog Elemental attacks or blocks, sacrifice it at end of combat.

Beatdown Box Set (Common)
Other Versions
Classic Sixth Edition (Common)
Weatherlight (Common)
Tenth Edition (Uncommon)
Foundation Breaker
Foundation Breaker 3Green (4)
Creature — Elemental (2/2)

When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment.

Evoke 1Green (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Modern Horizons 2 (Uncommon)
Frost Walker
Frost Walker 1Blue (2)
Creature — Elemental (4/1)

When Frost Walker becomes the target of a spell or ability, sacrifice it.

Fate Reforged (Uncommon)
Frostfist Strider
Frostfist Strider 3BlueBlue (5)
Creature — Elemental Giant (4/4)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Dominaria United (Uncommon)
Fusion Elemental
Fusion Elemental WhiteBlueBlackRedGreen (5)
Creature — Elemental (8/8)

Dominaria United Commander (Uncommon)
Other Versions
Conflux (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Jumpstart (Uncommon)
Garbage Elemental (Garbage Elemental (a))
Garbage Elemental (Garbage Elemental (a)) 4Red (5)
Creature — Elemental (2/4)

Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)

Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (b))
Garbage Elemental (Garbage Elemental (b)) 4Red (5)
Creature — Elemental Rigger (3/1)

When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (c))
Garbage Elemental (Garbage Elemental (c)) 4Red (5)
Creature — Elemental (3/2)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (d))
Garbage Elemental (Garbage Elemental (d)) 4Red (5)
Creature — Elemental (3/3)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (e))
Garbage Elemental (Garbage Elemental (e)) 4Red (5)
Creature — Elemental (4/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (f))
Garbage Elemental (Garbage Elemental (f)) 4Red (5)
Creature — Elemental (6/5)

Last strike (This creature deals combat damage after creatures without last strike.)

Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.

Unstable (Uncommon)
Geyser Glider
Geyser Glider 3RedRed (5)
Creature — Elemental Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Zendikar (Uncommon)
Glarewielder
Glarewielder 4Red (5)
Creature — Elemental Shaman (3/1)

Haste

When Glarewielder enters the battlefield, up to two target creatures can't block this turn.

Evoke 1Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Lorwyn (Uncommon)
Greater Stone Spirit
Greater Stone Spirit 4RedRed (6)
Creature — Elemental Spirit (4/4)

Greater Stone Spirit can't be blocked by creatures with flying.

2Red: Until end of turn, target creature gets +0/+2 and gains "Red: This creature gets +1/+0 until end of turn."

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Coldsnap (Uncommon)
Grinning Ignus
Grinning Ignus 2Red (3)
Creature — Elemental (2/2)

Red, Return Grinning Ignus to its owner's hand: Add ColorlessColorlessRed. Activate only as a sorcery.

Strixhaven: School of Mages (Uncommon)
Other Versions
Future Sight (Common)
Modern Masters (Uncommon)
Time Spiral Remastered (Common)
Grove Rumbler
Grove Rumbler 2RedGreen (4)
Creature — Elemental (3/3)

Trample

Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

Battle for Zendikar (Uncommon)
Guardian of the Great Conduit
Guardian of the Great Conduit 3Green (4)
Creature — Elemental (2/4)

Reach (This creature can block creatures with flying.)

As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

Kaladesh (Uncommon)
Hearth Elemental
Hearth Elemental 5Red (6)
Creature — Elemental (4/5)

This spell costs Variable Colorless less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.

Wilds of Eldraine (Uncommon)
Hellfire Mongrel
Hellfire Mongrel 2Red (3)
Creature — Elemental Dog (2/2)

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Zendikar (Uncommon)
Hellspark Elemental
Hellspark Elemental 1Red (2)
Creature — Elemental (3/1)

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth 1Red (1Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Conflux (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Hydromorph Gull
Hydromorph Gull 3BlueBlue (5)
Creature — Elemental Bird (3/3)

Flying

Blue, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.

Torment (Uncommon)
Icewrought Sentry
Icewrought Sentry 2Blue (3)
Creature — Elemental Soldier (2/3)

Vigilance

Whenever Icewrought Sentry attacks, you may pay 1Blue. When you do, tap target creature an opponent controls.

Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.

Wilds of Eldraine (Uncommon)
Incandescent Soulstoke
Incandescent Soulstoke 2Red (3)
Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.

1Red, Tap: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Lorwyn (Rare)
Inferno Elemental
Inferno Elemental 4RedRed (6)
Creature — Elemental (4/4)

Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.

Magic 2010 (Uncommon)
Ivy Elemental
Ivy Elemental Variable ColorlessGreen (1)
Creature — Elemental (0/0)

Ivy Elemental enters the battlefield with X +1/+1 counters on it.

Ikoria: Lair of Behemoths (Uncommon)
Other Versions
Odyssey (Rare)
Planechase (Rare)
Iconic Masters (Common)
Jaddi Lifestrider
Jaddi Lifestrider 4Green (5)
Creature — Elemental (2/8)

When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Jungle Creeper
Jungle Creeper 1BlackGreen (3)
Creature — Elemental (3/3)

3BlackGreen: Return Jungle Creeper from your graveyard to your hand.

Rivals of Ixalan (Uncommon)
Kediss, Emberclaw Familiar
Kediss, Emberclaw Familiar 1Red (2)
Legendary Creature — Elemental Lizard (1/1)

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Kjeldoran Frostbeast
Kjeldoran Frostbeast 3GreenWhite (5)
Creature — Elemental Beast (2/4)

At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.

Masters Edition III (Uncommon)
Other Versions
Ice Age (Uncommon)
Kuldotha Flamefiend
Kuldotha Flamefiend 4RedRed (6)
Creature — Elemental (4/4)

When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of targets.

Jumpstart 2022 (Uncommon)
Other Versions
Mirrodin Besieged (Uncommon)
Double Masters (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Kulrath Knight
Kulrath Knight 3Black or RedBlack or Red (5)
Creature — Elemental Knight (3/3)

Flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Creatures your opponents control with counters on them can't attack or block.

Shadowmoor (Uncommon)
Lavacore Elemental
Lavacore Elemental 2Red (3)
Creature — Elemental (5/3)

Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.

Planar Chaos (Uncommon)
Leafkin Avenger
Leafkin Avenger 2RedGreen (4)
Creature — Elemental Druid (4/3)

Tap: Add Green for each creature with power 4 or greater you control.

7Red: Leafkin Avenger deals damage equal to its power to target player or planeswalker.

Core Set 2021 (Uncommon)
Lightning Mare
Lightning Mare RedRed (2)
Creature — Elemental Horse (3/1)

This spell can't be countered.

Lightning Mare can't be blocked by blue creatures.

1Red: Lightning Mare gets +1/+0 until end of turn.

Core Set 2019 (Uncommon)
Lightning Stormkin
Lightning Stormkin BlueRed (2)
Creature — Elemental Wizard (2/2)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

Core Set 2020 (Uncommon)
Living Conundrum
Living Conundrum 4Blue (5)
Creature — Elemental (2/5)

Hexproof

If you would draw a card while your library has no cards in it, skip that draw instead.

As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance.

Murders at Karlov Manor (Uncommon)
Living Lightning
Living Lightning 3Red (4)
Creature — Elemental Shaman (3/2)

When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.

Ravnica Clue Edition (Uncommon)
Other Versions
Jumpstart (Uncommon)
Double Masters 2022 (Common)
Commander Masters (Common)
Living Tsunami
Living Tsunami 2BlueBlue (4)
Creature — Elemental (4/4)

Flying

At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.

Zendikar (Uncommon)
Llanowar Behemoth
Llanowar Behemoth 3GreenGreen (5)
Creature — Elemental (4/4)

Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.

Weatherlight (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Magma Pummeler
Magma Pummeler Variable ColorlessRedRed (2)
Creature — Elemental (0/0)

Magma Pummeler enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.

Innistrad: Crimson Vow (Uncommon)
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